Having written up one post on a historic ludonarrative experience, which was my post on The Sumerian Game, I now want to take a step back and look a little bit at how various scholars in the digital humanities, particularly in the game studies area, tend to look at these concepts.
Category: Content
This category is for broad content that can’t really be placed into a more specific category.
People’s Computing: A Gaming Inroad
As I embarked on some of my initial research, I found an interesting starting point around where computers and education intersected. This intersection provided a very fertile ground for the development of computer games.
Starting a Ludic History
This blog is called Ludic Historian. But what does that actually mean? Great question! In this first post, let me break that title down a little bit and give a feel for what the blog will be all about.